Using Second Life for Health Professional Learning: Informing Multidisciplinary Understanding

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dc.contributor.author James, JP en
dc.contributor.author Sim, Hiow Hui en
dc.contributor.author McDonald, M en
dc.contributor.author Ryan, T en
dc.date.accessioned 2014-03-14T03:52:16Z en
dc.date.issued 2012 en
dc.identifier.citation International Journal of Modern Education Forum 1(1):27-39 2012 en
dc.identifier.issn 2324-6944 en
dc.identifier.uri http://hdl.handle.net/2292/21869 en
dc.description.abstract Background: The pressures of working in contemporary health care environments can result in health professionals becoming focused on their own domain. This focus, while understandable, diminishes the ability toprovide holistic care for patients and clients. This multidisciplinary project sought to introduce post graduate students to the work of three other disciplines and provided them with an opportunity to develop their communication and history taking skills in the virtual world of Second Life. The participating disciplines included: Midwifery, Mental Health, Medical Radiations and Chiropractic. Methods: Four cohorts of Post Graduate students (n=210) participated in the project through a Course in their own Program. A stand-alone program area was set up on the website which was accessible to the four disciplines. A polyclinic was developed in a Second Life island, with each discipline having its own clinic room. Students were required to undertake a pre and post survey to measure their perspective of working with other disciplines; introduce their own discipline and write up what they have learned about the other disciplines, undertake and record an intra-disciplinary role play and finally, reflect on their learning. Findings: students reported that working in Second Life provided them with an opportunity to practice their communication skills in a fun and non-threatening way. As the role play formed part of their assessment, many students found the process to be on a par with the work that would be required to develop an essay or other written assignment. Conclusion: Second Life provides students with an opportunity to develop communication skills and their understanding of other disciplines. en
dc.language English en
dc.publisher Science and Engineering Publishing Company en
dc.relation.ispartofseries International Journal of Modern Education Forum en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. Details obtained from http://www.ijmef.org/PageInfo.aspx?PARAMS=VGl0bGVeR3VpZGVsaW5lcyBmb3IgQXV0aG9yc15GaWxlTmFtZV5HdWlkZWxpbmVzRm9yQXV0aG9ycy5odG0_0#c en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/2.5/ en
dc.title Using Second Life for Health Professional Learning: Informing Multidisciplinary Understanding en
dc.type Journal Article en
pubs.issue 1 en
pubs.begin-page 27 en
pubs.volume 1 en
dc.description.version VoR - Version of Record en
pubs.author-url http://www.ijmef.org/paperInfo.aspx?ID=2090 en
pubs.end-page 39 en
dc.rights.accessrights http://purl.org/eprint/accessRights/OpenAccess en
pubs.subtype Article en
pubs.elements-id 430188 en
dc.identifier.eissn 2324-6928 en
pubs.record-created-at-source-date 2014-03-11 en


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