Learning High-order Generative Texture Models

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dc.contributor.author Versteegen, Ralph en
dc.contributor.author Gimel'farb, Georgy en
dc.contributor.author Riddle, Patricia en
dc.coverage.spatial Hamilton, New Zealand en
dc.date.accessioned 2015-03-23T20:11:36Z en
dc.date.issued 2014-11 en
dc.identifier.citation Image and Vision Computing 2014 Conference, Hamilton, New Zealand, 19 Nov 2014 - 21 Nov 2014. IVCNZ '14 Proceedings of the 29th International Conference on Image and Vision Computing New Zealand. 90-95. Nov 2014 en
dc.identifier.isbn 978-1-4503-3184-5 en
dc.identifier.uri http://hdl.handle.net/2292/24923 en
dc.description.abstract We introduce a new simple framework for texture modelling with Markov--Gibbs random fields (MGRF). The framework learns texture-specific high order pixel interactions described by feature functions of signal patterns. Currently, modelling of high order interactions is almost exclusively achieved by linear filtering. Instead we investigate `binary pattern' (BP) features which are faster to compute and describe quite different properties than linear filters. The features are similar to local binary patterns (LBPs) --- previously not applied as MGRF features --- but with learnt shapes. In contrast to the majority of MGRF models the set of features used is learnt from the training data and is heterogeneous. This paper shows how these features can be efficiently selected by nesting the models. Each new layer corrects errors of the previous model while allowing incremental composition of the features, and uses validation data to decide the stopping point. The framework also reduces overfitting and speeds learning due to a feasible number of free parameters to be learnt at each step. Texture synthesis results of the proposed texture models were quantitatively evaluated by a panel of observers, showing higher order BP features resulted in significant improvements on regularly and irregularly structured textures. en
dc.description.uri http://sci.waikato.ac.nz/about-us/engineering/image-and-vision-computing-new-zealand-2014-conference en
dc.relation.ispartof Image and Vision Computing 2014 Conference en
dc.relation.ispartofseries IVCNZ '14 Proceedings of the 29th International Conference on Image and Vision Computing New Zealand en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. Details obtained from http://authors.acm.org/main.html en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.title Learning High-order Generative Texture Models en
dc.type Conference Item en
dc.identifier.doi 10.1145/2683405.2683420 en
pubs.begin-page 90 en
dc.description.version AM - Accepted Manuscript en
pubs.author-url http://dl.acm.org/citation.cfm?id=2683405&CFID=510694549&CFTOKEN=37258658 en
pubs.end-page 95 en
pubs.finish-date 2014-11-21 en
pubs.start-date 2014-11-19 en
dc.rights.accessrights http://purl.org/eprint/accessRights/OpenAccess en
pubs.subtype Proceedings en
pubs.elements-id 463650 en
pubs.org-id Science en
pubs.org-id School of Computer Science en
pubs.record-created-at-source-date 2014-11-26 en


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