LEBSCO: Lean-Based Simulation Game for Construction Management Classrooms

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dc.contributor.author Gonzalez-Moret, Vicente en
dc.contributor.author Orozco, F en
dc.contributor.author Senior, B en
dc.contributor.author Ingle, J en
dc.contributor.author Forcael, E en
dc.contributor.author Alarcon, LF en
dc.date.accessioned 2015-07-20T02:15:09Z en
dc.date.issued 2015 en
dc.identifier.citation Journal of Professional Issues in Engineering Education and Practice 04015002-04015002 24 Feb 2015 en
dc.identifier.issn 1052-3928 en
dc.identifier.uri http://hdl.handle.net/2292/26324 en
dc.description.abstract Simulations and classroom games are effective hands-on learning tools for construction management students and practitioners. This paper presents the background, methods and results of a new simulation management game called LEBSCO, which simulates aspects of the Last Planner System (LPS™) and Lean Production principles. LPS is central to the implementation of Lean Construction, an increasingly popular management approach based on the Toyota Production System and Lean Production. LPS requires continuous and collaborative effort from all stakeholders for the planning and control of a construction project, making it especially appropriate for the experiential learning allowed by simulation. LEBSCO consists of the assembly of Lego™ pieces to form a schematic house, and it is played by teams meeting in rounds simulating weeks of work. Each team is composed of stakeholders, such as a planner, resource suppliers and trade foremen, mirroring the planning and control process of a typical construction project. Participants build the Lego houses first using a Traditional management approach and then using Lean-based approach. A graduate course in construction management at The University of Auckland, New Zealand, is used as a case study to test the effectiveness of LEBSCO as a teaching method. The implementation results of LESBCO demonstrated its capability to transfer and disseminate Lean-based knowledge into construction. en
dc.relation.ispartofseries Journal of Professional Issues in Engineering Education and Practice en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. Details obtained from http://www.sherpa.ac.uk/romeo/issn/1052-3928/ en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.title LEBSCO: Lean-Based Simulation Game for Construction Management Classrooms en
dc.type Journal Article en
dc.identifier.doi 10.1061/(ASCE)EI.1943-5541.0000243 en
pubs.issue 4 en
pubs.begin-page 04015002-1 en
pubs.volume 141 en
pubs.author-url http://ascelibrary.org/doi/10.1061/(ASCE)EI.1943-5541.0000243 en
pubs.end-page 04015002-11 en
pubs.publication-status Published en
dc.rights.accessrights http://purl.org/eprint/accessRights/RestrictedAccess en
pubs.subtype Article en
pubs.elements-id 475644 en
pubs.org-id Engineering en
pubs.org-id Civil and Environmental Eng en
dc.identifier.eissn 1943-5541 en
pubs.record-created-at-source-date 2015-02-12 en


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