Security games for service computing applications

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dc.contributor.author Ye, Xin en
dc.date.accessioned 2016-02-11T03:26:14Z en
dc.date.issued 2015 en
dc.identifier.citation International Journal of Computer Systems Science & Engineering 30(6):12 pages 2015 en
dc.identifier.issn 0267-6192 en
dc.identifier.uri http://hdl.handle.net/2292/28243 en
dc.description.abstract In service computing, a system is built by integrating the services of many service providers. The security of each individual service affects the security of the system. This paper investigated the issues relating to security requirements of an integrated system using a game theoretical approach. It modeled three classes of service computing applications as three security games. Service providers and system owners can use the games to analyse the relationship between the level of security of the services and the security investment on a system. As a result, they can be more objective in their service level agreement negotiation. en
dc.relation.ispartofseries International Journal of Computer Systems Science & Engineering en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.title Security games for service computing applications en
dc.type Journal Article en
pubs.issue 6 en
pubs.volume 30 en
pubs.author-url http://www.crlpublishing.co.uk/journal.asp?j=csse&s=Vol%2030%202015 en
dc.rights.accessrights http://purl.org/eprint/accessRights/RestrictedAccess en
pubs.subtype Article en
pubs.elements-id 506260 en
pubs.org-id Science en
pubs.org-id School of Computer Science en
pubs.record-created-at-source-date 2015-11-25 en


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