A Survey and Analysis of Common Polygonization Methods and Optimization Techniques

Show simple item record

dc.contributor.author Wuensche, Burkhard en
dc.date.accessioned 2009-04-08T04:03:15Z en
dc.date.available 2009-04-08T04:03:15Z en
dc.date.issued 1997-08 en
dc.identifier.citation Computer Science Technical Reports 151 (1997) en
dc.identifier.issn 1173-3500 en
dc.identifier.uri http://hdl.handle.net/2292/3492 en
dc.description.abstract Implicitly defined surfaces of scalar fields (isosurfaces) are a common entity in scientific and engineering science. Polygonizing an isosurface allows storing it conventionally and permits hardware assisted rendering, an essential condition to achieve real-time display. In addition the polygonal approximation of an isosurface is used for simplified geometric operations such as collision detection and surface analysis. Optimization Techniques are frequently employed to speed up the polygonization algorithm or to reduce the size of the resulting polygon mesh. en
dc.publisher Department of Computer Science, The University of Auckland, New Zealand en
dc.relation.ispartofseries Computer Science Technical Reports en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.source.uri http://www.cs.auckland.ac.nz/staff-cgi-bin/mjd/csTRcgi.pl?serial en
dc.title A Survey and Analysis of Common Polygonization Methods and Optimization Techniques en
dc.type Technical Report en
dc.subject.marsden Fields of Research::280000 Information, Computing and Communication Sciences en
dc.rights.holder The author(s) en


Files in this item

Find Full text

This item appears in the following Collection(s)

Show simple item record

Share

Search ResearchSpace


Browse

Statistics