Virtual Patient Simulation Use Across Disciplines: Student Perceptions of the Use of the Virtual Patient Simulation ‘Ready to Practice?’ on Their Clinical Reasoning

Show simple item record

dc.contributor.advisor Owens, RG en
dc.contributor.advisor Martini, N en
dc.contributor.author Alumasa, Ruby en
dc.date.accessioned 2017-10-19T22:42:48Z en
dc.date.issued 2017 en
dc.identifier.uri http://hdl.handle.net/2292/36173 en
dc.description Full text is available to authenticated members of The University of Auckland only. en
dc.description.abstract The ability to reason clinically is an essential competency for students training to become clinicians, nurses and pharmacists aiming to provide safe and effective treatment to patients within complex and constantly transforming health care institutions. Medical, nursing and pharmacy educators are charged with the ethical and professional obligation to instruct students in ways that prepare them for the workforce. Educators generate learning opportunities through which students’ clinical reasoning abilities are cultivated. Simulation provides learning opportunities through which clinical reasoning abilities are developed and utilized (Kaddoura, 2010). This descriptive qualitative study aimed to explore the ways in which undergraduate health care students from different disciplines utilise clinical reasoning strategies to navigate the virtual patient simulation ‘Ready to Practice?’ and if there are any marked differences between the groups. A sample of seventeen undergraduate Bachelor of Medicine and Bachelor of Surgery (MBChB), Bachelor of Nursing (BNurs) and Bachelor of Pharmacy (BPharm) students participated in the study. The sample was comprised of fourth year medicine (n=10) and pharmacy students (n=5) and third year nursing (n=2) students. Data was collected through completion of the VPS and semi-structured interviews. Utilising an inductive approach to thematic analysis (Crabtree & Mill, 1999), interview transcription data of the participant’s discourse was analysed to establish themes. Four main themes arose from this analysis including 1) the reasoning strategies described by participants: hypothetico-deductive, pattern recognition, inductive and prioritising, 2) the value of education and experience 3) the desire for support and 4) the importance on interdisciplinary learning. en
dc.publisher ResearchSpace@Auckland en
dc.relation.ispartof Masters Thesis - University of Auckland en
dc.relation.isreferencedby UoA99265045899402091 en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. en
dc.rights Restricted Item. Available to authenticated members of The University of Auckland. en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.title Virtual Patient Simulation Use Across Disciplines: Student Perceptions of the Use of the Virtual Patient Simulation ‘Ready to Practice?’ on Their Clinical Reasoning en
dc.type Thesis en
thesis.degree.discipline Psychology en
thesis.degree.grantor The University of Auckland en
thesis.degree.level Masters en
dc.rights.holder Copyright: The author en
pubs.elements-id 697712 en
pubs.record-created-at-source-date 2017-10-20 en
dc.identifier.wikidata Q112933134


Files in this item

Find Full text

This item appears in the following Collection(s)

Show simple item record

Share

Search ResearchSpace


Browse

Statistics