Thumbs up: 3D gesture input on mobile phones using the front facing camera

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dc.contributor.author Schmieder, P en
dc.contributor.author Hosking, John en
dc.contributor.author Luxton-Reilly, Andrew en
dc.contributor.author Plimmer, Beryl en
dc.contributor.editor Kotze, P en
dc.contributor.editor Marsden, G en
dc.contributor.editor Lindgaard, G en
dc.contributor.editor Wesson, J en
dc.contributor.editor Winckler, M en
dc.coverage.spatial Cape Town, South Africa en
dc.date.accessioned 2018-10-11T03:12:44Z en
dc.date.issued 2013 en
dc.identifier.isbn 978-3-642-40479-5 en
dc.identifier.issn 0302-9743 en
dc.identifier.uri http://hdl.handle.net/2292/40849 en
dc.description.abstract We use the front facing camera in a smart phone to capture gesture input. Thumb gestures performed above the camera are recognized and used to invoke commands. In contrast to other input modalities the camera requires no device movements and no valuable screen space is used. To be viable, this type of interaction requires gestures which are comfortable and memorable for the user and real-time accurate recognition of those gestures. Given the performance constraints of phones and their cameras we needed to determine whether accurate and reliable recognition is possible and identify types of gestures that are recognizable and user appropriate. As a proof of concept, we conducted a user study testing three gestures for performance and user satisfaction. The results demonstrate that the 3D gestural input is successful and we provide detailed insights into successful recognition strategies for this novel interaction modality. en
dc.publisher Springer Verlag en
dc.relation.ispartof 14th IFIP TC 13 INTERACT International Conference on Designing for Diversity en
dc.relation.ispartofseries Lecture Notes in Computer Science: Human-computer interaction - INTERACT 2013: 14th IFIP TC 13 International Conference en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.subject Science & Technology en
dc.subject Technology en
dc.subject Computer Science, Artificial Intelligence en
dc.subject Computer Science, Software Engineering en
dc.subject Computer Science, Theory & Methods en
dc.subject Computer Science en
dc.subject Motion gestures en
dc.subject mobile interaction en
dc.subject image recognition en
dc.subject COMPUTER VISION en
dc.title Thumbs up: 3D gesture input on mobile phones using the front facing camera en
dc.type Conference Item en
dc.identifier.doi 10.1007/978-3-642-40480-1_20 en
pubs.issue pt 2 en
pubs.begin-page 318 en
pubs.volume LNCS, vol 8118 en
dc.rights.holder Copyright: The author en
pubs.end-page 336 en
pubs.finish-date 2013-09-06 en
pubs.publication-status Published en
pubs.start-date 2013-09-02 en
dc.rights.accessrights http://purl.org/eprint/accessRights/RestrictedAccess en
pubs.subtype Proceedings en
pubs.elements-id 406605 en
pubs.org-id Science en
pubs.org-id School of Computer Science en
dc.identifier.eissn 1611-3349 en
pubs.record-created-at-source-date 2019-02-20 en


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