SHARPP Games for the Education Prevention and Reversion of Chronic Diseases

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dc.contributor.author Chung, Claris en
dc.contributor.author Sundaram, David en
dc.coverage.spatial Big Island, Hawaii, U.S.A. en
dc.date.accessioned 2019-02-27T23:22:10Z en
dc.date.issued 2018-01-03 en
dc.identifier.citation 51st Hawaii International Conference on System Sciences, Big Island, Hawaii, U.S.A., 08 Jan 2019 - 11 Jan 2019. Proceedings of the 51st Hawaii International Conference on System Sciences. 2967-2976. 03 Jan 2018 en
dc.identifier.isbn 978-0-9981331-1-9 en
dc.identifier.uri http://hdl.handle.net/2292/45604 en
dc.description.abstract Prevalence of chronic diseases has become a serious problem in our society. These illnesses are commonly caused by dietary and lifestyle risk factors and are hard to cure completely. However, behavioral changes such as adopting a healthy diet and lifestyle are effective in reducing chronic conditions. In this research, we propose to build games that could support the Sustainable transformation of chronic patients in a Holistic and Adaptable manner using Real-time, Precise, and Persuasive (SHARPP) principles, processes, systems, and technologies. This research leverages wearable information technologies and chronic disease studies to design games that interweaves virtual worlds with the real world. It not only supports patients to form healthy habits that prevent and revert chronic diseases but also helps individuals to balance various life dimensions. en
dc.relation.ispartof 51st Hawaii International Conference on System Sciences en
dc.relation.ispartofseries Proceedings of the 51st Hawaii International Conference on System Sciences en
dc.rights Items in ResearchSpace are protected by copyright, with all rights reserved, unless otherwise indicated. Previously published items are made available in accordance with the copyright policy of the publisher. en
dc.rights.uri https://researchspace.auckland.ac.nz/docs/uoa-docs/rights.htm en
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/ en
dc.title SHARPP Games for the Education Prevention and Reversion of Chronic Diseases en
dc.type Conference Item en
dc.identifier.doi 10.24251/HICSS.2018.376 en
pubs.begin-page 2967 en
dc.rights.holder Copyright: The author en
pubs.author-url http://hdl.handle.net/10125/50264 en
pubs.end-page 2976 en
pubs.finish-date 2019-01-11 en
pubs.start-date 2019-01-08 en
dc.rights.accessrights http://purl.org/eprint/accessRights/RestrictedAccess en
pubs.subtype Proceedings en
pubs.elements-id 759026 en
pubs.org-id Business and Economics en
pubs.org-id Info Systems & Operations Mgmt en
pubs.org-id Medical and Health Sciences en
pubs.org-id Population Health en
pubs.org-id Epidemiology & Biostatistics en
pubs.record-created-at-source-date 2019-01-04 en


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https://creativecommons.org/licenses/by-nc-nd/4.0/ Except where otherwise noted, this item's license is described as https://creativecommons.org/licenses/by-nc-nd/4.0/

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