Abstract:
One barrier to the uptake of geocomputation is that, unlike GIS, it has no system or toolbox that provides easy access to useful functionality. This paper describes an experimental environment, GeoVISTA Studio, that attempts to address this shortcoming. Studio is a Java-based, visual programming environment that allows for the rapid development of complex data exploration and knowledge construction applications to support geographic analysis. It achieves this by leveraging advances in geocomputation, software engineering, visualization and machine learning. At the time of writing, Studio contains full 3D rendering capability and has the following functionality: interactive parallel coordinate plots, scatterplot, visual classifier, 2D map and image viewer, sophisticated colour selection (including Munsell colour-space), spreadsheet, statistics package, and supervised and unsupervised neural networks. Through examples of Studio at work, this paper demonstrates the roles that geocomputation and visualization can play throughout the scientific cycle of knowledge creation, emphasising their supportive and mutually beneficial relationship. A brief overview of different types of inference used in such knowledge creation activities is given, and related to the exploratory analysis tools described. By way of results, a detailed account of the use of these tools is presented, and various findings and insights generated are pointed out. The domain of application is the process of uncovering useful categories by which a taxonomy of landuse/landcover can be created. The proposed categories are then evaluated using a combination of neural and visual methods, to ensure their viability. © 2002 Elsevier Science Ltd. All rights reserved.